//images.ctfassets.net/5zarnsr6dpym/69Dd5vKCqfHoooz6Q4dNyH/691d68df36f1152cb9373b9cf66344b8/logo.png17 DECEMBER 2021 - 14 MAY 2022

TEAM REGISTRATION

OPEN UNTIL DECEMBER 17 2021

GAME SUBMISSIONS

BY MARCH 31 2022

FINAL EVENT

14 MAY 2022

TEAM REGISTRATION

OPEN UNTIL DECEMBER 17 2021

GAME SUBMISSIONS

BY MARCH 31 2022

FINAL EVENT

14 MAY 2022
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itsnogame

Participate in the largest game development competition in Cyprus for students and bring the Challenge to your school! Enrolment is now open!

Join the Game Development Challenge/Logipaignion 2022 -running for the twelfth year- for students at public and private schools and Universities in Cyprus.

In addition to the traditional tracks to build a playable video game, this year we are introducing an alternative track: Create and submit a paper prototype and game design document!

Join for the opportunity to earn big prizes offered by our Major Sponsor, Cyta, and the opportunity to learn from the experts in the field. Meet and interact with the local community. Learn from experts at local companies, universities and meet your peers for an ultimate experience.

To stay tuned for announcements about workshops and meetings with experts, internship opportunities and more follow us on Facebook and Instagram @gdc.logipaignion

ABOUT

TIMELINE

December 17, 2021
Last day for enrolment.
Registration to March 31, 2022
Teams work on their games. Workshops and other events take place.
March 31, 2022
End of Phase 1: submission of playable game or game design prototype.
April 29, 2022
Teams proceeding to Phase 2 are announced.
May 14, 2022
End of Phase 2. Day of the final and announcement of the winners.

THEMES & OBJECTIVES

Playable games or game designs submitted must be educational. It is very important that entries do not contain material that is inappropriate, indecent, offensive, or defamatory, material that promotes intolerance, racism, hostility against any group or individual, or promotes discrimination based on race, gender, religion, nationality, physical or mental disability, sexual orientation or age. Entries must not promote violence against humans or animals, should not include scenes or incidents of violence and materials such as guns and knives and in general must not contain material that is illegal.

This year each track has been assigned one theme/element:

Junior Track: Water

Senior Track: Wind

Advanced Track: Earth

Game Design Track: Sun

CATEGORIES

Junior track
This track is for middle school/gymnasium students to build and submit a playable video game
Senior track
This track is for high school/lyceum students to build and submit a playable video game
Advanced track
This track is for university students to build and submit a playable video game.
Game design track
This track is for all students regardless of age. The tract is introduced to encourage game developers and designers with no coding skills to participate and explore applying their skills in a new and potentially area of interest to them.

GAME DESIGN ENGINES

Teams in the Junior, Senior and Advanced track may, but are not limited to, use Scratch, GODOT, Unity or Cocos2d or any other free/open source platform to develop their games.

ENROLMENT

To enrol, students should fill out the online Registration Form by December 17, 2021.

Teams must provide:

  • name of each team member and email addresses

  • name of advisor(s) and email addresses

  • name of the school

  • name of the team

  • an abstract of the game to be developed

SUBMISSIONS

Final submissions should be completed by March 31, 2022, and must include:

  • Executable program (game) created with one of the platforms supported the competition and which can be executed by the evaluators without using specialized software.

  • Source Code and Libraries

  • Reporting form (description of the idea and philosophy of the game and discussion on the development process of the game)

  • User Manual

  • Group information that includes game title, names of group members, school / university name, game category, game’s development platform.

MENTORS
Ali Najm, Research Associate (CYENS)

Ali Najm, Research Associate (CYENS)

Ali Najm received a B.Sc. degree in Engineering from Azad University of Tehran, Iran (2009) and an M.A. degree in Business Administration from University of Cyprus (2012). His research interests include virtual reality, video games, data analysis and monitoring/interactive instruments.

Aimilios Hadjiliasi, PhD Candidate (UCLan)

Aimilios Hadjiliasi, PhD Candidate (UCLan)

Aimilios Hadjiliasi is a PhD candidate at the University of Central Lancashire. He is a recent 1st class honours graduate in BSc Computing, specialising in Computer Games Development at the University of Central Lancashire, Cyprus (UCLan Cyprus). He is the studio manager of the ‘Rays and Vectors’ educational student-led game studio at UCLan.

Andreas Andreou, R&D Lead and Senior Game programmer (Qiiwi Games)

Andreas Andreou, R&D Lead and Senior Game programmer (Qiiwi Games)

Andreas is researching and testing new technologies, optimising solutions, new gameplays, and new ways to interact with the audience. In addition, he trains new employees at the Tech Department, analyzes and explains games’ functionalities and components/frameworks to the teams. As a Senior Programmer he is responsible for the development and maintenance of games. He creates and supports the creation of features, components, frameworks, and tools.

Charis Marangos, Graphics Programmer (CYENS)

Charis Marangos, Graphics Programmer (CYENS)

Charis has experience as a Game Developer, Software Engineer and has participated in Logipaignion when he was a student at UCY.

Chris Christou, Associate Head of Department Associate Professor (UNIC)

Chris Christou, Associate Head of Department Associate Professor (UNIC)

Dr Chris Christou teaches 3D Game Development and VR Game Development as well as Introduction to Programming (Java in Processing IDE) at the University of Nicosia. He has expertise in C# coding as well as First-Person/Third-Person game design in Unity3D. His research interests include cognitive studies in virtual environments and game design for teaching and clinical rehabilitation.

Louis Nisiotis, Lecturer in Computing and Course Leader of BSc (HONS) Computing (UCLan)

Louis Nisiotis, Lecturer in Computing and Course Leader of BSc (HONS) Computing (UCLan)

Dr Louis Nisiotis is a lecturer in Computing and the Course Leader of BSc (Hons) Computing at the University of Central Lancashire, Cyprus (UCLan Cyprus), leading the delivery of Computer Games Development and Computer Graphics modules. He is the director of the ‘Rays and Vectors’ educational student-led game studio, aiming at providing workplace simulation to support the learning journey of the game development students at UCLan Cyprus.

Panayiotis Charalambous, Team Leader of the V-EUPNEA MRG (CYENS)

Panayiotis Charalambous, Team Leader of the V-EUPNEA MRG (CYENS)

Dr. Panayiotis Charalambous is the team leader of the V-EUPNEA MRG of CYENS since June 2019. He has worked as a Visiting Lecturer in the Department of Computer Science at the University and as both an Associate Research Scientist and a Computational Scientist at the CaSToRC centre of the Cyprus Institute. He is an an experienced Computational Scientist and his spericalizations include Computer Graphics, Computer Animation and Crowd simulations. Panayiotis has been involved in the Logipaignion competition for many years now, coaching and supporting students.

Pavlos Georgakoudes Junior Developer Creative Research, Rapid Prototyping (Wargaming)

Pavlos Georgakoudes Junior Developer Creative Research, Rapid Prototyping (Wargaming)

Roman Kunin, Senior Producer Creative Research, Rapid Prototyping (Wargaming)

Roman Kunin, Senior Producer Creative Research, Rapid Prototyping (Wargaming)

Software development producer experienced both in product and project management for game development studios. Roman has designer and lead game designer experience that he applies to solve the tasks and issues associated to the product management domain of video games. During his career he has worked and released more than 90 projects for 7 gaming titles. Currently working as an internal producer with a team that provides machine learning and AI solutions for the Wargaming products to support the game design and publishing needs.

Stylianos Maimaris, Junior Developer Creative Research, Rapid Prototyping (Wargaming)

Stylianos Maimaris, Junior Developer Creative Research, Rapid Prototyping (Wargaming)

FINAL EVENT

FINAL EVENT

ΜΑΥ 14 2022

Library “Stelios Ioannou” Learning Resource Center, University of Cyprus

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ORGANISERS & SUPPORTERS

ORGANISERS


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UNDER THE AUSPICES


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MAJOR SPONSOR


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WITH THE SUPPORT OF


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UNIVERSITY COLLABORATORS


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MEDIA SPONSORS


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SUPPORTERS


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CONTACT US

For enquiries please contact Anthoulla Fotsiou Psoma.

Phone: 22747554

Email: gdc@cyens.org.cy

Address: Dimarchias Square 23, Nicosia 1016, Cyprus

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